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Motion graphics moves · #07
Count-up
A number runs up quickly to its final value. A number races upward and locks onto its final value.
Entrances & textcount-upcounternumberodometerstatskpiprogress
Full motion specification
How the movement works
Use it to make a figure feel big or growing: revenue, user counts, completion rates.
- 01One pass per 4.7 s. Fades in at 0.1–0.4 s and out at 4.0–4.4 s.
- 02Number (bold 104 px): 0→2,480 over 0.45–2.9 s. Value = round(target × (1 − (1 − p)^4)): fast at first, slow at the end.
- 03Thousands separator included. Every digit has the same width and the number is right-aligned, so it does not jitter sideways.
- 04Lands at 2.9 s: colour switches white→yellow and scale does a small bounce, 1 + 0.07·e^(−7t)·cos(15t).
- 05Up-arrow chip on the left (mint circle, radius 34): appears from 0.35 s with spring 1 − e^(−7t)·cos(14t); while counting it shakes vertically by 6 px × (1 − p)^3 × sin(30u).
- 06Bar below (330 × 12, blue→mint gradient): fills in proportion to value ÷ target.
Prompt
Count the figure up from 0 to 1,280 in 1.5 s, slowing down at the end.
