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Camera moves & transitions, part 2 · #01
Pedestal
Move the whole camera straight up or down. The camera moves straight up without changing its direction; the horizon stays centred while the person and buildings slide down.
Camera Movementpedestalboomvertical moveriseelevatecamera moveno tilt
Full motion specification
How the movement works
To show a shelf or a building from bottom to top smoothly, or to change the eye level without tilting.
- 01Camera: moves straight up from 1.0 m to 3.2 m; direction (yaw, pitch) and focal length (330 px) stay fixed
- 02Timing: 0.5 s to 3.4 s (2.9 s), cubic ease-in-out (about cubic-bezier(0.65,0,0.35,1))
- 03Subject: a person stands still 7 m ahead and slides down the frame, leaving at the bottom feet first; a tower stands 3.5 m right, 26 m away
- 04Because the pitch does not change, the horizon stays at the centre of the frame (#031 Crane up tilts down while rising)
- 05Return: hold 3.4–4.2 s, then cross-fade back to the start over the last 0.5 s (one pass = 4.7 s)
- 06Top-right readout shows the height (↕ 1.0m → ↕ 3.2m)
Prompt
Pedestal up from eye level to about 3 meters, keeping the camera pointed straight ahead.
