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Camera moves & transitions, part 2 · #10
High angle
Shoot from above, looking down. The camera rises and looks down; the person looks small and the ground fills most of the frame.
Angles & Framinghigh anglelook downfrom aboveoverheadvulnerableangle
Full motion specification
How the movement works
To make a person look vulnerable or small, or to explain a situation from above.
- 01Camera: rises from 1.5 m to 4.5 m while the pitch goes 0 → -0.5 rad (about 29° down); no movement forward or back
- 02Timing: 0.6 s to 2.2 s (1.6 s), cubic ease-in-out (about cubic-bezier(0.65,0,0.35,1))
- 03Subject: a person stands still 5 m ahead; as the camera looks down they shrink and move lower, the ground grid fills most of the frame and the horizon leaves at the top
- 04Hold: stays at the high angle from 2.2 s to 4.2 s (#031 Crane up keeps rising to 9 m; 13 Bird's-eye view looks straight down at 90°)
- 05Return: cross-fade back to eye level over the last 0.5 s (one pass = 4.7 s); top-right readout shows angle and height (↘ 0° · 1.5m → ↘ 29° · 4.5m)
Prompt
Use a high angle for the lost-child scene, looking down from above so they look small.
