Back to Motion Prompt examples
Camera moves & transitions, part 2 · #13
Bird's-eye view
Straight down from directly overhead. Looking straight down from overhead: road, people, cars and trees appear as top-down shapes, and more comes into view as the camera rises.
Angles & Framingbird's-eyebirds eyetop-downoverheadstraight downaerialangle
Full motion specification
How the movement works
To show layout and paths like a diagram, or for a god's-eye overview.
- 01Camera: points straight down (pitch -π/2 = -90°) and rises from 9 m to 15 m, directly above the origin
- 02Timing: 0.5 s to 3.4 s (2.9 s), cubic ease-in-out (about cubic-bezier(0.65,0,0.35,1))
- 03Ground: a 2 m grid and a 3.2 m wide road (white dashed centre line) drawn as one plane; six trees as circles and three buildings as squares, seen from above
- 04Subjects: a person (head circle and shoulder ellipse) walks 5.2 m up the right side of the road, a car (1.8×4 m) drives 6.8 m down the left side; both move in proportion to the progress p
- 05As the camera rises everything shrinks and more of the ground comes into view (10 High angle looks down at a slant)
- 06Return: hold 3.4–4.2 s, then cross-fade back to the start over the last 0.5 s; top-right readout shows "↓ 90° · 9m → 15m"
Prompt
Bird's-eye view of the crossing from directly above, people and cars moving as seen from the top.
