Viral Hooks
Trending short videosTablet drawing creative strategy explainer
J

@jason_swet

Instagram · Talking Head Edit

@jason_swet What even is a “BIG IDEA”?? It’s often too nebulous. Agencies love to talk about them. Recruiters will say they are looking for “conceptual art directors” who can think of “big ideas”. But hardly anyone explains to young art directors & designers what exactly a big idea should look like. The Idea Sizing Chart made it all more tangible for me. Does this help simplify it for you?

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Performance

Views
463.6K
Likes
30.4K
Comments
218
Engagement
6.6%
Length · 5 Feb 2026
2:39

Video #23657 · Talking Head Edit

Tablet drawing creative strategy explainerfrom @jason_swet

[01]

Overview

The creator introduces a conceptual framework for advertising professionals, transitioning from a talking-head hook to a digital tablet demonstration where he draws an 'Idea Sizing Chart.' He breaks down the hierarchy of creative concepts—from tactics to platforms—and plots real-world brand campaigns like Snickers and Nike on the graph to visually explain the inverse relationship between an idea's scale and its level of detail.

[02]

Simple outline

  1. 1State paradoxical problem
  2. 2Introduce visual framework
  3. 3Define framework variables
  4. 4Prove with case studies
  5. 5Deliver actionable takeaway

[03]

Related videos

[04]

Classification

Concepts
Breakdown
Elements
Jump CutText Overlay

[05]

Hook analysis

What stops the scroll in the first 3 seconds

Title hook · 45%

How to think like an Art Director

Verbal hook · 50%

If your ideas are too small, you need to think smaller.

Visual hook · 5%

Medium close-up of the creator holding a stylus, wearing a 'Creative Department' cap in a well-decorated office, immediately establishing industry authority and setting an educational tone.

[06]

Hook template

Steal this for your own video

If your [work output] is too [negative quality], you need to [counterintuitive fix].

  • — If your content is too broad, you need to go broader.
  • — If your copy is too complicated, you need to make it more complicated.
  • — If your designs are too bold, you need to go bolder.

[07]

Hook and payoff

The promise the opener makes, and how the video pays it back

Hook

Present a counterintuitive statement regarding a common pain point or misconception in the target audience's workflow to immediately challenge their assumptions.

Payoff

Deliver the final strategic takeaway, summarizing the core lesson into a single, actionable rule that resolves the initial paradox and gives the viewer a clear next step.

[08]

Narrative framework

The structural pattern this video runs on

Framework

The Visual Matrix Masterclass

Hook the audience with a counterintuitive industry paradox, then resolve it by introducing and deconstructing a proprietary visual framework, validated by universally recognized case studies.

  1. 1

    The Visual Anchor

    Introduce a custom diagram, chart, or matrix that promises to organize the chaotic problem into a logical, easy-to-understand system.

  2. 2

    The Component Breakdown

    Systematically explain the primary categories or vertical hierarchy within the framework, establishing the scale from micro to macro.

  3. 3

    The Paradigm Shift

    Introduce the secondary variable (the X-axis) and reveal the core insight, often an inverse relationship, that changes how the audience views the initial problem.

  4. 4

    The Real-World Proof

    Map universally recognized industry examples onto the newly established framework to validate the theory and ground the abstract concept in reality.

Themes

  • Creative process
  • Strategic thinking
  • Professional development
  • Marketing theory

Techniques

  • Digital tablet drawing
  • Screen recording
  • Jump cuts
  • Visual frameworks

Trends

  • Educational breakdowns
  • Behind-the-scenes industry knowledge

Post caption

What even is a “BIG IDEA”?? It’s often too nebulous. Agencies love to talk about them. Recruiters will say they are looking for “conceptual art directors” who can think of “big ideas”. But hardly anyone explains to young art directors & designers what exactly a big idea should look like. The Idea Sizing Chart made it all more tangible for me. Does this help simplify it for you?

Text overlays

  • title · beginning

    How to think like an Art Director

Transcript

If your ideas are too small, you need to think smaller. A lot of art directors and designers struggle with thinking conceptually because our visual brains jump straight to execution. Let's pull back and I'll show you how to think at different levels. This is the idea sizing chart. You can see that we have small ideas and big ideas. We're not talking about good ideas versus bad ideas. We're talking in terms of scale, literally large. We've got ideas that are smaller, tactics, which really don't even have an idea at all, one offs, which are ideas that can only be one thing. We have executions, which could be any variety of expressions of a larger idea. And then we have campaigns and platforms, which are big ideas. They're larger. They're encompassing. Big ideas inspire other ideas. The big idea for the campaign is going to be expressed within the various executions of that campaign. A campaign idea that is so big that it could carry on for multiple years or be the idea that inspires multiple campaigns might be a platform. Now to think bigger, you often need to think smaller. You'll see the x axis is the level of detail. You'll see that for executions, you're thinking through every detail. What if we, you know, built a Nike shoe out of flowers and put it in Times Square? But you'll see big ideas don't have that level of detail. Big ideas should be inspired by a single insight articulated so concise that you can write it on a post it note. Snickers has a famous idea, you're not you when you're hungry. It's a big idea because that's it. It articulates itself. There's no other level of detail needed. Nike had a campaign. Winning isn't for everyone. You can also write it entirely on a Worst it no, and it's inspired by a single insight. The executions of those campaigns each express the big idea in a different way. For executions, you should be thinking through every detail, exactly how you're gonna execute it, the look and feel, who, what, where. But before we get to this, a creative director or marketing team, they need to get to this. They need a guiding formula for the entire campaign, and that's how you think big. Ironically, you need something small and concise because they're high level ideas. And there's a whole lot more we could talk about, but I find that a lot of creatives just don't even know the size of ideas their creative director wants. Like, what exactly are we talking about here? This is one place to tier. The idea sizes.